Wolf rpg editor english download6/11/2023 ![]() I changed the map in the editor, recompiled the game, but this time copied the original's Game.dat into the compiled version. Sure enough, WOLF RPG Editor changed one file by a single kilobyte that would cause the game to crash: Game.dat. This threw me for a loop, so I grabbed a folder comparison tool to check for file differences. I ran a SHA-256 hash on the compiled folder and base folder, and found out the hashes are different. ![]() At this point I about gave up, but then I got wondering: "why does the extracted game work, but the compiled version doesn't, when they should produce the exact same result?" It did, but it produced another error and crashed. I attempted renaming every map to English, thinking it would solve the encoding error. ![]() I ran into so many random errors that ranged from invalid encodings to "unable to find basicgame.data."Īt first I thought it was a map issue, because the title screen is considered a map and the game would crash before it even reached the title screen. The problem was, the compiled version of the game wouldn't run under any circumstances. So I downloaded WOLF RPG Editor, because I'd have to do this by hand now. Let me explain why it happened and how I fixed it.įirst I tried Translator++, but ran into the obvious problem it couldn't detect certain map names (and Translator++ wouldn't add them to its list). After some absolutely mind boggling fuckery with this game and well over a dozen hours spent over the past few days, I've managed to successfully translate a map without crashing the game.
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